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Rapido (1048526) | SD70AC w/ Flared Rad | CSX #4742 | YN3c Rebuild | DC/DCC/Sound | HO Scale [PRE-ORDER]

Marsoni M251S
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Rapido (1048526) | SD70AC w/ Flared Rad | CSX #4742 | YN3c Rebuild | DC/DCC/Sound | HO Scale [PRE-ORDER]This is a pre order item! On the product page, you must wait until the "Pre Order Now" and the "Partial Payment of $0. 00" appear BEFORE you click "Pre Order Now". Otherwise, you will be charged full price up front. If you are ordering a pre order item, please place a separate order for each type of product, otherwise the pay later option will not work. Read about our refund policy and other policies including pre order policies. Introducing the all
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4.4 ★★★★★
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J. Hume
Waukegan, US
★★★★★ 5
My 22 year-old grandson was incredibly happy with this gift!
Format: Paperback
I can't write a meaningful review of the content of this book, because I don't begin to understand it, however, it was one of the things my grandson requested for his 22nd birthday, and he seemed thrilled to get it and he tells me it's a great book, so I can say whole heartedly, this is a terrific birthday gift for anyone who's into computer games.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 3, 2024
A
Verified Purchase
Amazon Customer
Battle Creek, US
★★★★★ 5
As described and I think great value
Format: Paperback
Great book and condition with fast shipping
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Reviewed in the United States on June 4, 2025
T
Verified Purchase
Tim Beaudet
Charlottesville, US
★★★★★ 4
More Theory than Actionable Advice on Game Design
Format: Paperback
Not a bad book, but not what I expected going in. I read this for a bookclub like event on twitch. I thought there was going to be actionable advice. Like 'do X to make Y feel". The introduction points out that the book is not about the emotional feelings a player receives from games, and this is true. The book DOES provide a language for discussing game design at a more academic level. It is about the theory of how a game feels, and while I didn't agree with everything Steve wrote it was easy enough to follow the thoughts.
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Reviewed in the United States on June 16, 2025
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Verified Purchase
asldkfjoewe
Carnegie, US
★★★★★ 5
MUST HAVE for game devs
Format: Paperback
Fantastic book about the theories of what makes a game feel good and fun to play. I'd be doing the author a disservice if I attempted to explain it myself, just purchase the book and read it for yourself. Written very well and easy to understand even while going into very complex and intricate explanations. I'd say that this is a must have for any game developer. Hell, even for those who are just interested in learning more about games.
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Reviewed in the United States on May 17, 2017
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Verified Purchase
Daniel
Lexington, US
★★★★★ 5
A must have
Format: Paperback
If you're into game development and design you'll definitely need to have this wisdom
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Reviewed in the United States on June 21, 2023

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